Dead Island Survivors - Deep Silver Fishlabs

Unity3D C#

Dead Island Survivors is a mobile game developed by Deep Silver Fishlabs, where I was mainly responsible for
  • Unity Editor Extensions and Tools
    • Level Editor
  • UI implementation (2D & 3D)
  • GamePlay mechanics:
    • Trap Placing
    • Enemy spawning
While working on this title I also worked closely with the backend department and implemented the logic from UI interactions to calling the backend and retrieving the backend-data for the UI.